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Building A Successful Game Business: The People

Common perception is that designing a game is glamorous but running business is robotic, inherently unethical and soul numbing. Common perception is wrong. Successful companies encourage their business side to flourish with the same creativity and passion seen in their games.

This is the first in a series of articles outlining the steps to build a successful game business. These steps provide business guidance for companies either at start-up or in transition. Though aimed at management, they encompass basic business principals that informed developers at all levels need to understand so they can make the best decisions for a company.

Part One: The People The game industry has a higher than normal set of the right people in the wrong places. Creative people start game studios, often just out of college.


Are You Ready for Mashups?

With the emergence of Web 2.0 and SOA technologies, mashups have gained in popularity. Web 2.0 provides a rich user experience, and SOA technologies facilitate the underlying flexible plumbing required to make mashups happen. So you could say mashups are a mashup of Web 2.0 and SOA!

If you're reading this article, mashups have been on your mind, and you probably caught some of the buzz from the likes of Google, Yahoo, eBay, and Amazon. Mashups on the Web from public APIs have a cool factor, but the real value of mashups is in the enterprise. Enterprise mashups facilitate information at your fingertips in the right context. Here we'll delve deeper into enterprise mashups and the factors you need to take into consideration for a successful mashup strategy and lifecycle.

With mashups in the enterprise, you combine different streams of information to provide actionable knowledge to the stakeholders.


Forza Motorsport 2 Review

But more is not necessarily better--this is essentially the tagline for Forza Motorsport 2. Sure, there are more cars than the first, more decals, more online options (tournaments, and forzamotorsport.net), but that doesn't make the racer. I think you can humor me when I state that we are all vain to some degree. We desire flash in the buxom blond, shimmer in the racy redhead, but we also desire--to take this metaphor to the next level--a little mileage under the hood. The Forza Motorsport franchise is no longer the virgin contender for the racing crown; it had, in this reviewer's opinion, taken that title in 2005. It has been a few laps around the track, it has seen more, grown wiser, and knows what people want. They want more, certainly, but they also want quality.Forza Motorsport 2 is about quality of the racing experience.



 

 

 

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