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Unity game engine updated for Leopard

Unity Technologies has announced the release of Unity 3D 2.0.1, an updated version of their 3D game design engine for Mac OS X. The free update for registered 2.0 users is ready for download.

The software runs on Mac OS X but enables developers to deploy across multiple platforms, including Mac OS X, Windows and the Web. It incorporates an integrated editor, asset importing, shadow and light support, optimized graphics for both OpenGL and DirectX, terrain modeling, shaders, scripting support, networking, physics, audio and video support and asset management.

New to the 2.0.1 release is support for Mac OS X v10.5 “Leopard," along with some necessary documentation updates that “enhance the documentation for both pre-existing and new features introduced with the initial Unity 2.0 release," according to the developers.


Bitboys to Unveil Next-Generation Graphics Processor Product Line at ...

Bitboys, a provider of graphics hardware solutions, will unveil and demonstrate its new graphics processor product line for wireless and embedded devices at SIGGRAPH 2004, held at Los Angeles Convention Center from August 10-12.

Espoo, Finland (PRWEB) July 14, 2004 -- Bitboys, a provider of graphics hardware solutions, will unveil and demonstrate its new graphics processor product line for wireless and embedded devices at SIGGRAPH 2004, held at Los Angeles Convention Center from August 10-12.

Adding a host of new advanced and innovative features to its graphics processors, Bitboys moves a leap forward in developing graphics acceleration solutions for wireless and embedded devices. New processor features include high-quality full-screen anti-aliasing, hardware texture decompression, programmable geometry and pixel shaders, and support for hardware vector graphics rendering.


Rendering Performance Jumps to Real-Time Levels with New Gelato ...

SAN DIEGO, Aug. 7 /PRNewswire-FirstCall/ -- Rendering is the cornerstone of 3D creativity and the most performance-driven task in the production pipeline. From animation and visual effects to automotive and architectural design, the fastest way to streamline creative workflow is accelerate rendering to interactive speeds without sacrificing image quality. NVIDIA Corporation (NASDAQ: NVDA) has taken a major step forward in this regard by demonstrating its next-generation, near-real-time, high-quality rendering product with performance improvements capable of re-lighting 60 frames of a complex scene in 60 seconds.(1) Along with a new release of NVIDIA(R) Gelato(R) GPU-accelerated software renderer and the announcement of the NVIDIA Quadro(R) Plex Visual Computing System (VCS) Model S4 1U graphics server, this advanced technology demonstration shows NVIDIA's continued technical leadership in the field of high-quality rendering.



 

 

 

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